[Hilo Oficial] Minecraft Updates II (Snapshots, versiones, avances...)

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robertoccu
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#976

Tarifa escribió:

¿Alguien podría poner fotos de los nuevos bloques/objetos que trae esta ultima versión?

Si no es molestia claro esta.  ;)

Imagen Imagen Imagen Imagen Imagen Imagen Imagen

Imagen

Estos son los que se podrían obtener, aunque no estoy seguro de los 2 primeros. También podrá obtenerse en vanilla:

Imagen

Última edición por robertoccu el 10 Dic 2015, 20:10, editado 1 vez en total.
javiertarifa

#977

robertoccu escribió:
Tarifa escribió:

¿Alguien podría poner fotos de los nuevos bloques/objetos que trae esta ultima versión?

Si no es molestia claro esta.  ;)

Imagen Imagen Imagen Imagen Imagen Imagen Imagen

Imagen

Estos son los que se podrían obtener, aunque no estoy seguro de los 2 primeros. También podrá obtenerse en vanilla:

Imagen

Muchas gracias.  ;)

Mik_C
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#978

Creo que el que más me gusta es el camino (la grass marrón). Me informé y se crea como si fuera tierra arada pero con una pala.  ::)

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#979

Se ha actualizado automaticamente el servidor de Snapshots a la versión 15w51a.

The snapshots decided to take a vacation to celebrate christmas, but we could convince them of one last appearance before they disappear for the rest of the year. But no worries, the developers are also on vacation, so there won’t be any changes in the game that you could miss.

As a special guest star we have the bug fix for one of our most popular recent bugs included in this weeks snapshot. The world generator will now no longer take a coffee break while the player is riding a horse or using a boat. And I was told that even riding a minecart is on that list.

Notable changes:
    Fixed many more bugs
    The glow effect is now 23% better looking
    Another 12 lines tweaked in the AI code
    World generation doesn’t stop anymore when players are riding boats, horses, minecarts or ghasts.

Bugs fixed in this snapshot:

[Bug MC-3564] - Debug message “Unable to locate Sign at (x, y, z)” left inside Minecraft Client
[Bug MC-13046] - Certain supported characters glitch out, clearing out lines of text.
[Bug MC-44493] - Some Enchantment Text is too long
[Bug MC-51725] - Gamerule doMobLoot does not affect the dropping of music discs
[Bug MC-69072] - “/worldborder warning distance/time” throws an error when used without arguments
[Bug MC-73886] - Villager don’t recognize blocked doors correctly
[Bug MC-75256] - Spawnprotection is also spawn randomization size
[Bug MC-85709] - The Enderdragon is incorrect outlined, when it has the Glowing Effect
[Bug MC-86099] - The outline of Glowing Guardian’s tail is bigger than the tail itself
[Bug MC-87559] - Gamerule missing indicator for affected gamerule
[Bug MC-89246] - When the “glowing” effect finishes on an entity it un-renders things for one frame
[Bug MC-89915] - Chunks don’t load when you are in a minecart/on a horse/pig
[Bug MC-89954] - All boat types drop oak wood planks
[Bug MC-90585] - Navigating on a boat wearing Frost Walker Enchantment frosts the water layer below the boat.
[Bug MC-92915] - Items, blocks & XP orbs appear transparent and/or gray when picked up
[Bug MC-93474] - Players can place End Crystal in Adventure mode
[Bug MC-93483] - Spectators opening LootTable Chests will generate the items inside
[Bug MC-93503] - Inner elytra texture not rendered while holding skulls
[Bug MC-93532] - Holding items will minimal brighten elytra
[Bug MC-93614] - Bats fly from creative players
[Bug MC-93622] - Endermen remain hostile after switching gamemodes.
[Bug MC-93772] - Mobs follow player in creative and spectator mode
[Bug MC-93844] - Transparent hat pixels on skull render opaque
[Bug MC-93944] - Default resource pack is ordered topmost until closing and re-entering the resource pack dialogue
[Bug MC-94010] - Wolves joining an attack stay aggressive on player even after changing gamemode
[Bug MC-94252] - ArmorStands’ DisabledSlots incorrect flags implementation
[Bug MC-94295] - Ender dragon respawns on its own in pre-1.9 worlds

Última edición por ServerBot el 17 Dic 2015, 19:13, editado 1 vez en total.
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#980

Se ha actualizado automaticamente el servidor de Snapshots a la versión 15w51b.

Update: Snapshot 15w51b is now available and fixes a crash in the AI and pathfinding code.

Última edición por ServerBot el 17 Dic 2015, 19:11, editado 1 vez en total.
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#981

Se ha actualizado automaticamente el servidor de Snapshots a la versión 16w02a.

Notable changes:
    Fixed more bugs
    Less rendering issues with glow effects
    More balancing of the combat related mechanics
    Tamed artificial enderdragons (artificial means /summon)
    Changed everything, then changed it back

Bugs fixed in this snapshot

    [Bug MC-779] - Mobs are displayed outside of their spawner
    [Bug MC-1072] - No Translation for “Air” in the superflat customization
    [Bug MC-14722] - Social Zombies not affected by /gamerule doMobSpawning
    [Bug MC-23952] - Bad alignment when using wide unicode fonts
    [Bug MC-44140] - Acacia and Dark Oak Stairs do not burn and cannot be lit with flint and steel
    [Bug MC-44280] - Eggs and Snowballs fired from dispensers don’t knockback mobs, but they do when thrown by the player or a snow golem.
    [Bug MC-46258] - “ø” Character Has an Extra Pixel
    [Bug MC-46690] - Items in inventory upon death in gamemode 3
    [Bug MC-47941] - Creepers flash white when exploding
    [Bug MC-59196] - Players can tick themselves arbitrarily
    [Bug MC-60692] - gamemode selector m doesn’t work with negation
    [Bug MC-63714] - Zombie Pigmen get angry when hit in creative
    [Bug MC-69038] - /help in a command block shows /effect syntax
    [Bug MC-71006] - Minecart with Hopper and Minecart with Chest’s GUIs’ name is Minecart.
    [Bug MC-73304] - Scoreboard teamkill.”color” Is not registering entities
    [Bug MC-74072] - Unicode Character “Small H with Stroke” (ħ) One Pixel Too High
    [Bug MC-74392] - Copying written books creates 0-stacks/duplicates original
    [Bug MC-76313] - Pressing the crouch key while flying will slow you down
    [Bug MC-78557] - Buttons don’t have a special tool assigned - compare pressure plates
    [Bug MC-79604] - Explosions do not repel players in creative
    [Bug MC-81687] - Villagers accept less items for the same amount of emeralds
    [Bug MC-82677] - /give @p minecraft:anvil 1 3 will crash your game
    [Bug MC-85304] - Ender dragons going to XYZ 0 0 0 when spawned in any type of world
    [Bug MC-87894] - Creeper damage disproportionate
    [Bug MC-88268] - Glowing CustomName Items have blurry names
    [Bug MC-88668] - Old Hopper Minecarts have Enabled:0b/do not gather items
    [Bug MC-89592] - Death screen death message doesn’t hide when showDeathMessages is false
    [Bug MC-89917] - Pick Block on Boats only give Oak Variant
    [Bug MC-91803] - In the game / title does not automatically play background music / cave ambient sounds
    [Bug MC-92208] - Summoned MinecartHopper defaults to Enabled:0b
    [Bug MC-92783] - Setting LastOutput of a command block to an invalid JSON string causes crash
    [Bug MC-93093] - Console Spam: “PLAYER is sending move packets too frequently (19 packets since last tick)”
    [Bug MC-93119] - Survival player can obtain bedrock item
    [Bug MC-94466] - zombies wont climb stairs
    [Bug MC-94776] - Chicken will not follow the player with seeds up stairs
    [Bug MC-95129] - Zombies don’t want to walk up a block (in some situations?)

Última edición por ServerBot el 13 Ene 2016, 18:06, editado 1 vez en total.
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#982

Se ha actualizado automaticamente el servidor de Snapshots a la versión 16w03a.

Here is a new snapshot. We made it. For you. So that you can see what we’ve been working on most recently and tell us what you think about it. Nothing in it is final, everything could change before Minecraft 1.9 is relased, but most things won’t.

Some things that were broken in the previous snapshot (16w02a) are not fixed or changed back in this snapshot, because we had to focus on few very important bigger tasks to work on before we can go back working on smaller changes. This is nothing to worry about and perfectly normal so close to finishing a release, so don’t get upset if you see things that are still in the same state as last week. We’ll take care of them soon and definitely before we call Minecraft 1.9 done.

Once again, thanks to everyone who is reporting bugs, testing the snapshots and sending us feedback on our changes. Without your constant feedback, we wouldn’t be able to focus on the important issues that need fixing before we can call Minecraft 1.9 done.

Notable changes:
    Bugs, bug and more bugs. Most of them fixed, only very few new ones introduced.
    Less flickering in chunk rendering when blocks are placed or broken.
    The end has opened its gates again, travelling to this dimension is not restricted anymore.
    The world also more diverse again, many biomes are back from their vacation.
    More new sounds and some updated sounds.
    Removed Herobrine.

Bugs fixed in this snapshot:

    [Bug MC-779] - Some entities are displayed outside of their spawner
    [Bug MC-68383] - Certain entities not properly showing CustomName when CustomNameVisible set to true
    [Bug MC-71006] - Minecart with Hopper and Minecart with Chest’s GUIs’ name is Minecart.
    [Bug MC-80826] - achievement command works unreliable with statistics
    [Bug MC-95539] - All damage types cause knockback
    [Bug MC-95541] - Beacon NPE: Failed to load data for block entity
    [Bug MC-95612] - Variant biomes / M-types / Sunflower Plains no longer being generated.

More bugs fixed in this snapshot:

    Some serious issues that were not reported on our bugtracker, so they don’t have a MC-number or ticket.

Última edición por ServerBot el 28 Ene 2016, 17:28, editado 1 vez en total.
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#983

Se ha actualizado automaticamente el servidor de Snapshots a la versión 16w04a.

Yet another week has passed, lots of bugs have been inspected, turned around and hopefully fixed. We’re inching ever closer to 1.9 and our focus is on stability, performance and the remaining polish.

This week’s snapshot is all about boats! We did another iteration on them so please have a swim with them (watch it, they can sink!).

As always we’d like to thank everyone who is reporting bugs, testing the snapshots and sending us feedback on our changes. While we get closer to 1.9 this will become more and more important. Please continue doing it and thanks to you all!

Notable changes:
    Boats are 7% moar boatier.
    Boats.
    Boats can sink.
    Boats > lily pads.
    Did someone mention boats?
    Updated sounds, try standing in the rain!

Bugs fixed in this snapshot:

    [Bug MC-84632] - Chorus flower placed at or growing to Y=255 turning to chorus plant
    [Bug MC-88427] - Endermen & Blazes get ‘wet’ in boats
    [Bug MC-89948] - Shulkers spin endlessly when riding in boats
    [Bug MC-89963] - Horse Hitbox is Larger than Boat Hitbox
    [Bug MC-89978] - Small mobs drown in boats
    [Bug MC-89985] - Squids riding boat when riding over them
    [Bug MC-89987] - Offhand item still shown/not updated when moving in boat
    [Bug MC-90011] - Boats face the direction opposite to the one you placed it on.
    [Bug MC-90052] - Dismounting from a boat drops you in the water
    [Bug MC-90074] - Boat from dispenser is facing wrong direction (always east)
    [Bug MC-90084] - When sitting in boats player / mob legs penetrate the hull
    [Bug MC-90085] - Boats ignoring Lily Pads
    [Bug MC-90124] - Reopening world when riding entity/boat dismounts player for some seconds
    [Bug MC-90148] - Boat paddle animation continues if player leaves boat while paddling with a mob inside
    [Bug MC-90175] - Game crashes when boats are summoned as passengers of a living entity
    [Bug MC-90191] - Armorstands in boats spin rapidly
    [Bug MC-90272] - Zombie / Skeleton in the boat not on fire
    [Bug MC-90307] - Boats don’t lose any speed if directly above air
    [Bug MC-90352] - Placing boats on slime blocks and mounting it propels player & boat up hundreds of blocks
    [Bug MC-90594] - Player can stop sneaking/gliding without space to stand up
    [Bug MC-90791] - ‘Place Block’ control is ignored while in a moving boat
    [Bug MC-90909] - Boat auto correction position when making short turns
    [Bug MC-90923] - Boats Not Picking Up Armor stand
    [Bug MC-91008] - When Changing hand in boats, the item being swapped is still visually in the other hand
    [Bug MC-91524] - Entities disappear from boats (are removed, not invisible)
    [Bug MC-91620] - Boats full speed on pressureplates
    [Bug MC-91857] - Passengers might be broken
    [Bug MC-92346] - Passenger-Rendering-Bug: World not rendering for Passenger (Same with horses!)
    [Bug MC-92439] - Player facing is awkward when entering boat from the front.
    [Bug MC-92536] - Mobs do not properly fit in passenger seat of boats

Última edición por ServerBot el 28 Ene 2016, 17:25, editado 1 vez en total.
Mik_C
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#984

Minecraft 1.9 The boat update.

Ya es oficial.  ;D

PD: Es bromis.

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Volkhovia
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#985

[Bug MC-90052] - Dismounting from a boat drops you in the water.

Pues yo pensaba que no se consideraba un bug, a buenas horas xD

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PeterLancton
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#986

Cuando estás cerca de la orilla hace lo mismo que con los minecarts, calcula una zona segura alrededor y te deja en ella. Eso en teoría, en función de las versiones se lo cargan o lo vuelven a arreglar.

Mik_C
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#987

He visto antes un vídeo sobre lo nuevo de las barcas y apareces a 1,5-2 bloques hacia donde miras, aunque sea agua. No parece mirar dónde hay tierra y dejarte allí...

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Volkhovia
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#988

Pues en el año y poco que llevo jugando minecraft, nunca jamás he salido de un barco para aparecer en tierra. Y luego se va al quinto pino :(

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#989

Aparte de lo que ponían de "Removed Herobrine" deberían poner: "[Bugfix] Bugs de iluminación"

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drewsq
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#990

Las fortalezas del end y todas las cosas esas cuando vendran, cuando saldrá la próxima actualización de minecracft...?

"El amor es tan importante como la comida, pero no alimenta" -Gabriel García Marquez-

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