traffic spawner for intersection stress testing
http://fat.gfycat.com/AlertSinfulElk.webm
no se si es un mod o quieren añadir AI
pongo los comentarios porque cada vez hay cosas mas raras
I've been working on the AI exclusively so far, hence the police boxes and police cruisers
There will be one "sink" and one spawner asset, coupled with a mod that contains their AI.
Edit: haven't decided yet how to implement customization regarding vehicle types. Maybe a separate truck spawner, maybe an extended building info panel.
Update 2: I've done some more testing, I will absolutely need to implement some sort of grouping feature. Something that allows you to say "these spawners and sinks are group A; half of their traffic goes to group B, a quarter to group C, another quarter to group D".
The current behaviour prefers the fastest routes to any destination, which means most cars will go straight through a regular highway interchange unless one side has a lot more sinks than the the other side.
si alguien lo tiene claro me lo cuenta XDDD