Notable changes:
Fixed a lot of bugs (again)
Improved doors
Pathfinding is now approximately 1.97% smarter
Balancing tweaks
…
Issues solved in this snapshot:
[Issue MC-729] - Zombies only fight back against players
[Issue MC-1973] - Items placed into a beacon are lost upon reloading a world
[Issue MC-3626] - Signs, Sugar Cane, Vines, Two-block Plants and Cobwebs cause glitchy mob behavior
[Issue MC-7519] - Clearing Nausea Potion Effect will stop it but show portal tint
[Issue MC-8017] - False Cobweb Behavior
[Issue MC-9074] - Command selector syntax does not recognize decimals
[Issue MC-10818] - Skeleton/Wither Skeleton leg texture experiences Z-fighting
[Issue MC-18272] - Health Boost and Absorption Effects have the same Icon
[Issue MC-20431] - Player is floating above the saddle of a donkey
[Issue MC-33863] - Villagers rarely can turn to Baby Zombie Villagers / Chicken Jockey
[Issue MC-38307] - Lightning strike area-effect destroys item frames, paintings, and armor stands
[Issue MC-39098] - Endermen can pick up blocks behind walls
[Issue MC-46034] - Lava flows towards gaps even if they can’t be reached
[Issue MC-48570] - Server-Side Resource Packs do not show up in Resource Pack list
[Issue MC-50468] - Skeleton AI ignoring helmet - skeleton still stays in shadow
[Issue MC-50559] - Rain Texture is Upside Down
[Issue MC-55942] - Nether wart, wheat, carrot, and potato hitboxes reflect only first stage
[Issue MC-62552] - FallingSand shows alternate block textures while falling
[Issue MC-63129] - Baby Zombies named “Dinnerbone” can now fly
[Issue MC-69328] - /playsound not tab-completing sounds
[Issue MC-69834] - Metal ring misplaced at tripwire hook / does not move
[Issue MC-70306] - Can’t put Flower Pot on Piston
[Issue MC-70327] - Blaze fireballs damage other blazes
[Issue MC-72156] - Tamed wolves attack when a wild wolf is hurt.
[Issue MC-72368] - Cactus can be placed under water, but doesn’t break
[Issue MC-73370] - Trapped chests are in “Decoration Blocks”
[Issue MC-73884] - Projectiles get destroyed at contact with non solid blocks
[Issue MC-75471] - Ocelots and Rabbits run from you in creative mode
[Issue MC-76045] - Clicking on non-existing link target or deleted screenshot gives error
[Issue MC-76975] - Pick block doesn’t work on the dragon egg
[Issue MC-77224] - Tp with relative x rotation above 90 affects y rotation
[Issue MC-77758] - Guardian beam turns green at the end of charging
[Issue MC-80148] - Custom Model Lighting Irregularities (Top & Bottom Faces)/each cuboid part of a model renders smooth lighting as if it were a full block
[Issue MC-80597] - Lit Furnace still obtainable using the /give command
[Issue MC-81693] - Multiple items have missing (transparent) pixels
[Issue MC-81725] - Shift+F3 menu remains on server disconnect
[Issue MC-82452] - Server Resource Packs Not Staying Persistent
[Issue MC-83105] - Offhand items render while drawing bow
[Issue MC-83107] - Shulkers deflect arrows from the side but not the top, arrows glitchy when shot at the edge
[Issue MC-83174] - Zombies, Zombie Pigmen, Ghasts, Guardians, Slimes, Magma Cubes, Wither Skeletons, Spiders, Cave Spiders, Silverfishes and Endermites do not attack when hit by other mobs
[Issue MC-83193] - Punching cake eats it
[Issue MC-83271] - Bosses are unaffected by the potions / “new arrows”
[Issue MC-83599] - Arrow/Item in offhand still displayed while drawing bow in first person view
[Issue MC-83824] - infinite arrows with effect (infinity enchantment works with potion tipped arrows)
[Issue MC-83850] - Squid and ghasts are unaffected by levitation
[Issue MC-83896] - Shulkers can teleport into other shulkers
[Issue MC-83930] - End City spawns even without Generate Structures
[Issue MC-85117] - Shulkers teleport even when they’re already dead
[Issue MC-85256] - Cauldrons are filled with water while snowing in biomes where it only snows above a certain height
[Issue MC-85527] - Shulkers opening into blocks
[Issue MC-85756] - Blocks/items on mobs’ heads turn red when the mob takes damage
[Issue MC-85963] - Melon and glistering melon textures have different rotations
[Issue MC-86305] - AreaEffectCloud can be pushed by pistons
[Issue MC-86385] - Leading zeroes omitted on dyed leather armor colour
[Issue MC-86836] - Enderdragon can teleport through end_gateway
[Issue MC-86951] - Drop item scoreboard objective increases with /give
[Issue MC-86992] - Shulker floating 1/16 above ground
[Issue MC-87093] - Zombie / Skeleton / Zombie Pigman arm animation glitch if they can’t reach you.
[Issue MC-87143] - Setblock signs with text put “null” on empty lines by reloading the world
[Issue MC-87219] - Floating Mob Heads above baby zombies that wear them
[Issue MC-87242] - Librarian zombie villager robe texture is sometimes white instead of transparent
[Issue MC-87383] - shulker hitbox height
[Issue MC-87568] - Slimes with levitation moving
[Issue MC-87573] - Spawned Slimes move always South (+Z) first
[Issue MC-88401] - Arrow blocked by shield can get stuck above player
[Issue MC-88465] - Shield still have metadata
[Issue MC-88569] - Armor slots inconsistency
[Issue MC-89181] - AreaEffectCloud does not work with some particles/crashes with others
[Issue MC-89399] - If an end portal generates with 12 eyes in it, it is impossible to use it.
[Issue MC-90095] - elytra does goes invisible with player if potion is used.
[Issue MC-90417] - Enderdragon can be passenger on boats
[Issue MC-90549] - Taking damage while gliding pushes you upwards
[Issue MC-90587] - Frost Walker does not work on transparent blocks
[Issue MC-90601] - Pick block frosted ice warning
[Issue MC-90606] - Too small damage while hitting walls with Elytra
[Issue MC-91061] - Loot table exceptions are not caught
[Issue MC-91177] - Rain puts out fires less often
[Issue MC-91264] - Right clicking a hoe or a shovel on grass or dirt plays the wrong sound
[Issue MC-91528] - End crystal replacing blocks with fire/able to place end crystal inside blocks including bedrock (End dimension only)
[Issue MC-91533] - Container minecarts with invalid loot table cannot be removed from world
[Issue MC-91543] - Multiple (unlimited) number of Ender Crystals placeable on one block at the same time
[Issue MC-91666] - Exploding Creepers drop gunpowder when they set off an End Crystal
[Issue MC-91756] - Beam target of ender crystals on obsidian pillars does not update when ender dragon spawn sequence is stopped
[Issue MC-91807] - Use /kill @e[type=EnderCrystal] instruction, rebirth ceremony continued execution
[Issue MC-92140] - End Dragon Fight fails due to level.dat issue
[Issue MC-92202] - Villagers stand outside opening and closing doors instead of entering
[Issue MC-92225] - Buggy AI for skeletons riding horses
[Issue MC-92309] - “Block Broken” closed caption is inaccurate
[Issue MC-92344] - Beams from end crystals move towards wrong direction when spawning Ender Dragon
[Issue MC-92415] - mob pathing issue
[Issue MC-92451] - Ender Crystal Beam Detaching
[Issue MC-92548] - Can’t place certain blocks on marker armor stand
[Issue MC-92697] - Activator Rails and Powered Rails powering each other
[Issue MC-92784] - Some subtitles are unrelated to the sound
[Issue MC-92849] - mob kills due to knock back from a sweep attack fail to reward EXP
[Issue MC-92972] - Villagers won’t go outisde
[Issue MC-92983] - Slimes are incorrectly offset from actual position
[Issue MC-93107] - Shulkers still produce sound even when Silent:1b
[Issue MC-93118] - Some of the new textures weigh too much
[Issue MC-93167] - Some textures (Easy to confirm with Netherack in the Nether) jump and change rotation as you move closer or farther from them
[Issue MC-93289] - Level-up sound originates at position in world, not at player position